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Character, Friendship and Romance Planning Guide

Choose who to meet, plan birthday gifts and keep heart-event progress moving without turning every day into a social checklist.

Reading time
6 min read
Updated
2026-08-07
Game version
1.0
A relationship scene between the player and a resident of Mistria
On this pageMarch, Caldarus and more character guides
Quick answer
Complete guide
Choose a social circleStart with route overlapUse weekly gatherings
Give gifts with contextVerify before giftingPlan birthdays on Sunday
Romance progression in 1.0Reach and read the 10-heart eventSeparate viewing events from proposing
Quick answer

Pick a small priority group, check birthdays on the Farmhouse calendar, use the character directory for usual locations, and verify gifts before handing them over. In version 1.0, romance candidates can reach 10 hearts, proposal events lead into engagement and marriage, and Caldarus is included among the romanceable characters.

Before you start

The actionable checklist

  1. 01Choose two to four priority characters instead of chasing the whole town daily.
  2. 02Check the calendar at the start of each week for birthdays and events.
  3. 03Keep a small labeled chest for verified gifts and request items.
  4. 04Read the heart-event requirement before spending a day waiting at the wrong place.
01

Choose a social circle

Friendship works best when it fits the routes you already travel.

Start with route overlap

Prioritize residents near the shops, workstations and quest locations you already visit. Casual conversations on an existing route are more sustainable than a daily map-wide sweep.

Use weekly gatherings

Friday Night at the Inn brings townsfolk together, while the Saturday Market becomes a regular destination after the bridge repair. These routines reduce travel and make introductions easier.

02

Give gifts with context

A correct, convenient gift is better than an expensive guess.

Verify before gifting

Use the site’s character and gift guides to confirm loved and liked items. Preserve rare quest, museum or crafting pieces unless the gift choice is deliberate.

Plan birthdays on Sunday

Read the Farmhouse calendar, move a verified gift into your ready chest, and combine the birthday visit with nearby shopping or a request turn-in.

03

Romance progression in 1.0

The full release extends relationships into proposal, marriage and family systems.

Residents gathering in the town of Mistria

Reach and read the 10-heart event

Version 1.0 raises the NPC heart cap to 10 and adds proposal events. After reaching 10 hearts with someone you are dating, Elsie sends the Engagement Ring recipe the following morning.

Separate viewing events from proposing

The official 1.0 notes state that proposal events can be retriggered with the Engagement Ring until you choose to propose, so you can view events and collect their special items before committing.

Field notes
  • The character directory includes birthdays, usual locations, verified gifts and heart-event requirements.
  • Story-sensitive characters are labeled so you can choose how much to reveal.
FAQ

Frequently asked questions

Can Caldarus be romanced in version 1.0?

Yes. The 1.0 character list includes Caldarus among the romanceable characters, and the full release adds 10-heart proposal progression.

Do I need to talk to every villager every day?

No. A smaller priority group plus route-based conversations is easier to maintain and leaves time for farming, quests and exploration.

Continue with the database

Open the full character and gift records

Character directory Gift guide
KEEP PLANNING

Choose your next guide

BEGINNER ROUTE

What to do in your first week

Build a repeatable farm loop, earn early Renown and reach the mine unlock without wasting every morning on cleanup.

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FARMING

Spring crops and farm planning

Balance fast cash, regrowing crops and daily watering so your first Spring supports every other progression system.

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MINES

Prepare for your first mine run

Unlock the Mines, pack a lean kit and secure elevator checkpoints without losing the day to a full inventory or empty health bar.

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